Collaborations/Challenges
 Pixel Joint Forum : Pixel Art : Collaborations/Challenges
Message Icon Topic: CHALLENGE 5/27/2013: 1-1 Post Reply Post New Topic
Page  of 2 Next >>
Author Message
administrator
Admiral
Admiral


Joined: 03 March 2005
Online Status: Offline
Posts: 0
Quote administrator Replybullet Topic: CHALLENGE 5/27/2013: 1-1
    Posted: 27 May 2013 at 12:00am

CHALLENGE: 1-1

Create your own interpretation of the iconic first level of Super Mario Bros. You can reinterpret it however you like, but the resemblance must be clear. Also, it should go without saying, but, no rips or edits.

Canvas Size - Unrestricted.
Colours - Max 13.
Transparency - No.
Animation - No.


CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to call the following week's challenge...sweet.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The 1-1 pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge!

IP IP Logged
vampiducki
Seaman
Seaman
Avatar

Joined: 31 August 2011
Online Status: Offline
Posts: 5
Quote vampiducki Replybullet Posted: 27 May 2013 at 3:16am
WIP using altered DB 16 palette. It's still really rough, but any and all C&C is appreciated.



Edited by vampiducki - 27 May 2013 at 3:16am
IP IP Logged
RileyFiery
Midshipman
Midshipman
Avatar

Joined: 23 June 2017
Online Status: Offline
Posts: 78
Quote RileyFiery Replybullet Posted: 27 May 2013 at 3:31am
That looks great. Could work on the very noticeable seam that runs through the ground tiles at the bottom. Make sure the pipe ends up in the same perspective as the bricks, same for ground.

Far better than what I whipped together quickly:

IP IP Logged
vampiducki
Seaman
Seaman
Avatar

Joined: 31 August 2011
Online Status: Offline
Posts: 5
Quote vampiducki Replybullet Posted: 27 May 2013 at 4:55am
You make some very good points. Thanks for the advice.
Updated!

@RileyFiery I like your style. Very different from the aesthetic of the original Mario, but it keeps all the charm. Almost like Super Mario Bros. NES meets Super Mario World SNES.


Edited by vampiducki - 27 May 2013 at 4:58am
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 14 June 2016
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 27 May 2013 at 5:04am
@vampiducki, The font is killing it by being almost the same as the original.
IP IP Logged
EZKOI
Seaman
Seaman
Avatar

Joined: 09 December 2012
Online Status: Offline
Posts: 8
Quote EZKOI Replybullet Posted: 27 May 2013 at 5:05am
Does it need to be based on tile maps as the original game or can it be a free pixel art illustration?
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 14 June 2016
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 27 May 2013 at 5:09am
'Create your own interpretation of the iconic first level of Super Mario Bros. You can reinterpret it however you like, but the resemblance must be clear.'
IP IP Logged
vampiducki
Seaman
Seaman
Avatar

Joined: 31 August 2011
Online Status: Offline
Posts: 5
Quote vampiducki Replybullet Posted: 27 May 2013 at 6:27am
@jalonsoThanks for pointing that out. I was using something similar to the original just for a placeholder. That being said, since the level is up for interpretation, I think I'll spend some time thinking of ways to push the limits... are health bars going to far?


IP IP Logged
RileyFiery
Midshipman
Midshipman
Avatar

Joined: 23 June 2017
Online Status: Offline
Posts: 78
Quote RileyFiery Replybullet Posted: 27 May 2013 at 6:45am
Thank you for the compliment, but you blew me out of the water with your latest WIP. I love the lettering. The bushes seem to counter the 3D effect, at least to me, being in the center of the top of the tile like that.


Edited by RileyFiery - 27 May 2013 at 6:45am
IP IP Logged
r1k
Commander
Commander
Avatar

Joined: 01 April 2014
Online Status: Offline
Posts: 336
Quote r1k Replybullet Posted: 27 May 2013 at 8:02am
I wanted to do something a little different.  Probably wont finish it though


IP IP Logged
vampiducki
Seaman
Seaman
Avatar

Joined: 31 August 2011
Online Status: Offline
Posts: 5
Quote vampiducki Replybullet Posted: 27 May 2013 at 8:10am
@r1k Please finish that! It has such character!
IP IP Logged
r1k
Commander
Commander
Avatar

Joined: 01 April 2014
Online Status: Offline
Posts: 336
Quote r1k Replybullet Posted: 27 May 2013 at 8:25am
thanks.  Ill try to find the time.  I have some pixel commissions to work on, and ussually after working on those I feel all pixeled out. Sketching this out was fun but the cleaning step just gets so tedious.
IP IP Logged
RileyFiery
Midshipman
Midshipman
Avatar

Joined: 23 June 2017
Online Status: Offline
Posts: 78
Quote RileyFiery Replybullet Posted: 27 May 2013 at 8:50am
I'm with Vamp on that one. You need to finish that r1k.  It's fricken' awesome and not even finished.
IP IP Logged
Samiboula
Seaman
Seaman


Joined: 22 May 2013
Online Status: Offline
Posts: 9
Quote Samiboula Replybullet Posted: 27 May 2013 at 9:48am
"You can reinterpret it however you like"
Hmm, I can't help trying something a little original. Hopefully this is allowed =P wip, 8 colours used so far

It's kind of as if you're looking from the castle at the end, the black box at the start will be Mario just haven't pixelled him yet. still a lot of work to do yet, that's just the concept down

Edited by Samiboula - 27 May 2013 at 9:50am
IP IP Logged
Kanea2
Seaman
Seaman
Avatar

Joined: 30 March 2010
Online Status: Offline
Posts: 8
Quote Kanea2 Replybullet Posted: 27 May 2013 at 10:27am

Early wip.

Edit 1: Progess :D


Edited by Kanea2 - 27 May 2013 at 5:04pm
IP IP Logged
crozier
Commander
Commander
Avatar

Joined: 30 June 2014
Online Status: Offline
Posts: 190
Quote crozier Replybullet Posted: 27 May 2013 at 11:45am
Great looking stuff so far!

I haven't done too much, but I think I'm going to do the part of the map with the stairs, gap you can fall down, and the pipe you come out of.

Edited by crozier - 27 May 2013 at 11:47am
IP IP Logged
ultimaodin
Commander
Commander
Avatar

Joined: 04 May 2010
Location: Australia
Online Status: Offline
Posts: 162
Quote ultimaodin Replybullet Posted: 27 May 2013 at 12:36pm
I origionally misinterpreted the challenge and thought it was kind of like re-skinning. So I might see if I can do two entries, one the re-skin I'm working on now and the other which is basically me idea of Tim Burton meets mario.

First let's focus on this one. Haven't done much yet and the pipe is the current part in WIP:


Again using my 16 colour pallet.
The world is but a shadow of emotion, cast in shades of grey.
IP IP Logged
CraftyPixel
Midshipman
Midshipman
Avatar

Joined: 19 January 2013
Online Status: Offline
Posts: 58
Quote CraftyPixel Replybullet Posted: 27 May 2013 at 4:28pm
- Oh that's funny... was making tiles like this ( same exact thing ) a while back...



IP IP Logged
Dyl
Seaman
Seaman
Avatar

Joined: 16 July 2012
Online Status: Offline
Posts: 21
Quote Dyl Replybullet Posted: 27 May 2013 at 9:07pm
My entry so far!


Also bonus gb version :P


Edit: Full level O.o (Wip)



Edited by Dyl - 27 May 2013 at 11:02pm
IP IP Logged
Numberplay
Commander
Commander
Avatar

Joined: 28 October 2010
Online Status: Offline
Posts: 130
Quote Numberplay Replybullet Posted: 28 May 2013 at 7:11am
You caught me by surprise there with your full level. I'm still laughing.
IP IP Logged
crozier
Commander
Commander
Avatar

Joined: 30 June 2014
Online Status: Offline
Posts: 190
Quote crozier Replybullet Posted: 28 May 2013 at 8:02am
Dyl, I like your hills and mushrooms a lot. Good job!
There could be a little variety amongst your clouds and bushes. Perhaps a few similar, but different images, just to spice things up, you know? Also, don't forget about the star and 1 up!
IP IP Logged
EZKOI
Seaman
Seaman
Avatar

Joined: 09 December 2012
Online Status: Offline
Posts: 8
Quote EZKOI Replybullet Posted: 28 May 2013 at 10:53am
Really early work, hope i have time to finish, any advice or constructive critic?



IP IP Logged
DawnBringer
Commander
Commander
Avatar

Joined: 14 March 2018
Online Status: Offline
Posts: 545
Quote DawnBringer Replybullet Posted: 28 May 2013 at 11:40am
@r1k: That looks great, and it never quite occured to me just how well the gray and blue could work together as a background against the sky. Plz finish! :)
IP IP Logged
DragonDePlatino
Commander
Commander
Avatar

Joined: 22 July 2015
Online Status: Offline
Posts: 59
Quote DragonDePlatino Replybullet Posted: 28 May 2013 at 12:43pm

Hmmm...not really sure what to think of this so far. It's still a WIP, and I plan on maybe adding some perspective, a background and a concept for the koopa (not sure what I'd say it is...maybe a gumdrop and peep or something?)

I really don't like how this ending up turning out. I probably should have just stuck with 16x16 or 24x24 textures...any criticism on palette and whatnot is welcomed. Also, does anyone think this would qualify?

Edited by DragonDePlatino - 28 May 2013 at 12:44pm
IP IP Logged
RileyFiery
Midshipman
Midshipman
Avatar

Joined: 23 June 2017
Online Status: Offline
Posts: 78
Quote RileyFiery Replybullet Posted: 28 May 2013 at 2:39pm
Not too much changed, haven't had a lot of free time to sit and work on it. Changed the pipe and bricks. Added the hit block majiggy and finished the ground.


This is a fun contest, but I don't think I'll be entering in the end. I don't know.

@Ezkoi, I like the character mate.
IP IP Logged
CraftyPixel
Midshipman
Midshipman
Avatar

Joined: 19 January 2013
Online Status: Offline
Posts: 58
Quote CraftyPixel Replybullet Posted: 28 May 2013 at 3:20pm
- Mine so far...


May make different versions ? :I

... and @ Everyone - I really love seeing your styles! all look capable of being in a great game :D, please think of making a game people xD -


Edited by CraftyPixel - 28 May 2013 at 3:52pm
IP IP Logged
DragonDePlatino
Commander
Commander
Avatar

Joined: 22 July 2015
Online Status: Offline
Posts: 59
Quote DragonDePlatino Replybullet Posted: 28 May 2013 at 7:15pm
I'm just about finished with this...would like to move onto other projects and work now.

I'll make any tweaks anyone can suggest as appropriate.
IP IP Logged
Nevercreature
Commander
Commander
Avatar

Joined: 11 April 2017
Online Status: Offline
Posts: 161
Quote Nevercreature Replybullet Posted: 28 May 2013 at 9:52pm
This challenge's going to be epic... 
IP IP Logged
Dyl
Seaman
Seaman
Avatar

Joined: 16 July 2012
Online Status: Offline
Posts: 21
Quote Dyl Replybullet Posted: 29 May 2013 at 5:22am
Originally posted by crozier

Dyl, I like your hills and mushrooms a lot. Good job!
There could be a little variety amongst your clouds and bushes. Perhaps a few similar, but different images, just to spice things up, you know? Also, don't forget about the star and 1 up!


I'll try, The clouds and bushes are all the same due to my laziness O.o. I'll probably fix them though. :P
IP IP Logged
jalonso
Admiral
Admiral
Avatar

Joined: 14 June 2016
Online Status: Offline
Posts: 13537
Quote jalonso Replybullet Posted: 29 May 2013 at 12:21pm
Impressive entries this week :)
IP IP Logged
Numberplay
Commander
Commander
Avatar

Joined: 28 October 2010
Online Status: Offline
Posts: 130
Quote Numberplay Replybullet Posted: 29 May 2013 at 1:17pm
So fun to see that much motivation for 1 competition.
IP IP Logged
Motrox
Midshipman
Midshipman
Avatar

Joined: 20 May 2019
Online Status: Offline
Posts: 21
Quote Motrox Replybullet Posted: 29 May 2013 at 4:19pm
This is a very fun challenge :)
I don't have much done because I've been slowly working on it. If you see anything that I could change please tell me!

IP IP Logged
x-death
Commander
Commander
Avatar

Joined: 09 February 2019
Location: Australia
Online Status: Offline
Posts: 151
Quote x-death Replybullet Posted: 29 May 2013 at 7:27pm
here are my thoughts on some of the peices ive seen so far.
 
CraftyPixel: (reply to your first post)
looks great but it seems really dark. id like to see you do a piece like that for this challenge. anyone else agree?
 
r1k:
you have to finish that piece. its awesome and it's very stylish! reminds me of a piece that Jinn did a while ago actually. its been ages since ive seen your work. i remember back at the GMC you were practically a legend. 

ultimaodin:
really like the slime coming out of pipe. and considering the odd use of colors on this, it turned out really good.
 
vampiducki:
i like this alot actually. although i think the bush look wierd were they are placed. i think they should be place to look behind the bricks. so place them above the brick tiles. also i think the pipe looks a little wierd as there is no thickness at all its paper thin. (or at least it seems that way)
 
also i dont think the healthbar is going to far, but personally speaking i would stuck with the score rather then the health bar. however you've managed to make the healthbar feel like it belongs there so it doesnt really matter.


Edited by x-death - 29 May 2013 at 7:31pm
IP IP Logged
EZKOI
Seaman
Seaman
Avatar

Joined: 09 December 2012
Online Status: Offline
Posts: 8
Quote EZKOI Replybullet Posted: 30 May 2013 at 9:27am
Still working on it, taking a long time but, this challenge is amazing and the pieces look so good.Want to contribute.

IP IP Logged
r1k
Commander
Commander
Avatar

Joined: 01 April 2014
Online Status: Offline
Posts: 336
Quote r1k Replybullet Posted: 30 May 2013 at 9:50am
that looks amazing.  Personally I would just pump up the colors a little bit.  Quick edit

is the dithering neccesary, or did you run out of colors?

EDIT: oops, didnt notice the extra space on the canvas, but dont feel like re-uploading.


Edited by r1k - 30 May 2013 at 9:51am
IP IP Logged
EZKOI
Seaman
Seaman
Avatar

Joined: 09 December 2012
Online Status: Offline
Posts: 8
Quote EZKOI Replybullet Posted: 30 May 2013 at 9:56am
The colour i used for the dithering is actualy a different colour, i just tried to give a diferent texture to the clouds, but im going to try to just use it as a flat shadows. Probably it will look better. Thanks :)
IP IP Logged
EZKOI
Seaman
Seaman
Avatar

Joined: 09 December 2012
Online Status: Offline
Posts: 8
Quote EZKOI Replybullet Posted: 30 May 2013 at 12:58pm
For today is enough, hard to keep it in 12 colours. Now just need a goomba and some retouching. (if there is no big mistake to change :) )

IP IP Logged
Muxaun
Commander
Commander
Avatar

Joined: 25 November 2018
Online Status: Offline
Posts: 105
Quote Muxaun Replybullet Posted: 30 May 2013 at 1:09pm
Hello there!
Registered and read about this challenge just today.
I am a beginner in Pixel graphics. So criticism is really appreciated.
Here is a very rude sketch. There is lots of work to do.

I prefer the idea of re-skinning the game. So I will try to keep initial dimensions and structure. It's hard to keep up with 13 colors.



Edited by Muxaun - 30 May 2013 at 1:16pm
IP IP Logged
Muxaun
Commander
Commander
Avatar

Joined: 25 November 2018
Online Status: Offline
Posts: 105
Quote Muxaun Replybullet Posted: 30 May 2013 at 1:15pm
Originally posted by EZKOI

For today is enough, hard to keep it in 12 colours. Now just need a goomba and some retouching. (if there is no big mistake to change :) )

That looks awesome.

But to be honest, colors of those cactus(or condom)-like things looked a lot better in the previous version.
IP IP Logged
Felix20
Midshipman
Midshipman
Avatar

Joined: 20 March 2014
Online Status: Offline
Posts: 34
Quote Felix20 Replybullet Posted: 30 May 2013 at 1:40pm
Well I wasn't sure if I was actually going to submit this to the contest, but it turned out nicer than I thought it would. So I think I'm going to submit it after all.

I went with a sort of meta-pixely look
Any suggestions/comments things to change?
IP IP Logged
DragonDePlatino
Commander
Commander
Avatar

Joined: 22 July 2015
Online Status: Offline
Posts: 59
Quote DragonDePlatino Replybullet Posted: 30 May 2013 at 3:10pm
Hmm...the metapixel look doesn't look that great. When you're working with pixelart, you want all of the pixels to be the same size and aligned or you get an unsettling look...the small O's on the clouds, misalignment of the ? block and outlines on the boxes don't fit in well with the rest of the work...I suggest you halve the size of your pixels, work on that scale, then resize it back to what it is now.
IP IP Logged
Muxaun
Commander
Commander
Avatar

Joined: 25 November 2018
Online Status: Offline
Posts: 105
Quote Muxaun Replybullet Posted: 30 May 2013 at 4:03pm
A little bit of progress.

Stuck with background and smoke. - they look bad (
Not happy with colors too.
IP IP Logged
Felix20
Midshipman
Midshipman
Avatar

Joined: 20 March 2014
Online Status: Offline
Posts: 34
Quote Felix20 Replybullet Posted: 30 May 2013 at 4:22pm
Originally posted by DragonDePlatino

Hmm...the metapixel look doesn't look that great. When you're working with pixelart, you want all of the pixels to be the same size and aligned or you get an unsettling look...the small O's on the clouds, misalignment of the ? block and outlines on the boxes don't fit in well with the rest of the work...I suggest you halve the size of your pixels, work on that scale, then resize it back to what it is now.

Yeah I know it's all misaligned that is exactly what I was trying to do. In fact unsettling is what I was trying to do. With that said, ugly is not what I was going for and I realize that it isn't very good looking. Thanks for you're feedback anyway
IP IP Logged
CELS
Commander
Commander
Avatar

Joined: 07 February 2017
Online Status: Offline
Posts: 754
Quote CELS Replybullet Posted: 30 May 2013 at 9:05pm
Originally posted by EZKOI

For today is enough, hard to keep it in 12 colours. Now just need a goomba and some retouching. (if there is no big mistake to change :) )


This looks like a hybrid between Super Mario and Commander Keen 4. Which is cooler than an ice cream lasagne.

It seems a bit too big though. And it looks weird to have Luigi so very detailed, and everything else so very plain. Hopefully, this is what you intended to work on.
IP IP Logged
TombReaper
Midshipman
Midshipman
Avatar

Joined: 10 March 2013
Online Status: Offline
Posts: 34
Quote TombReaper Replybullet Posted: 31 May 2013 at 10:21am
I'm working on reinterpreting this screen:

This is my WIP:

I want to make it sewer-ish.
Any comments or critics are welcome
IP IP Logged
StoneStephenT
Commander
Commander
Avatar

Joined: 18 April 2015
Online Status: Offline
Posts: 242
Quote StoneStephenT Replybullet Posted: 31 May 2013 at 10:52am
@TombReaper: Wow, love the background idea. Fits well with the sewer pipe /underground motif of the original game.

Also, to everyone else: amazing work on your entries so far. I cant even begin to decide which ones Ill end up voting for this week.
IP IP Logged
Lehmure
Commander
Commander
Avatar

Joined: 18 January 2016
Online Status: Offline
Posts: 58
Quote Lehmure Replybullet Posted: 31 May 2013 at 8:26pm
 Well, i don't know how to use 13 colors, but this is my wip now:

IP IP Logged
IceyPinkLemons
Seaman
Seaman
Avatar

Joined: 30 June 2012
Online Status: Offline
Posts: 4
Quote IceyPinkLemons Replybullet Posted: 31 May 2013 at 9:33pm
Hi. :D



Just decided to pop in on the fun of this challenge, though I'm not too far in yet. :3 I'm going for a semi-realistic yet sullen look.
IP IP Logged
Felix20
Midshipman
Midshipman
Avatar

Joined: 20 March 2014
Online Status: Offline
Posts: 34
Quote Felix20 Replybullet Posted: 31 May 2013 at 10:14pm
Taking a slightly different approach.
I'm liking this version better.


IP IP Logged
CraftyPixel
Midshipman
Midshipman
Avatar

Joined: 19 January 2013
Online Status: Offline
Posts: 58
Quote CraftyPixel Replybullet Posted: 31 May 2013 at 10:30pm
- Eh.... -



IP IP Logged
Page  of 2 Next >>
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum