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Quote administrator Replybullet Topic: CHALLENGE 9/30/2013: Space Cetaceans
    Posted: 30 September 2013 at 12:01am

CHALLENGE: Space Cetaceans

Depict any kind of cetacean (dolphins, whales, narwhals, etc...) in space.

Canvas Size - Max 220 x 220.
Colours - Max 32.
Transparency - No
Animation - Optional.

CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to call the following week's challenge...sweet.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The Space Cetaceans pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge!

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randomboy2007
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Quote randomboy2007 Replybullet Posted: 30 September 2013 at 6:44am
WIP:



Edited by randomboy2007 - 30 September 2013 at 6:48am
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Eggy
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Quote Eggy Replybullet Posted: 30 September 2013 at 9:26am
Its fin on the other side seems too dark... it almost can't be seen because of blending with the black. Maybe try making it a lighter color?
WIP of mine:

It's just the basic outline I'll work on. But I dunno if we can depict more then one cetacean...
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Quote Chroso Replybullet Posted: 30 September 2013 at 11:44am
Rough Sketch:



I have a feeling this is going to be fun.
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AirStyle
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Quote AirStyle Replybullet Posted: 30 September 2013 at 2:01pm
First thing I thought of: Giant Realistic Flying Dolphin.
< style="height: 80px; width: 444px; border: 1px solid grey; padding: 2px;"><>< value="af">Afrikaans< value="sq">Albanian< value="ar">Arabic< value="hy">Armenian< value="az">Azerbaijani< value="eu">Basque< value="be">Belarusian< value="bg">Bulgarian< value="ca">Catalan< value="zh-CN">Chinese (Simplified)< value="zh-TW">Chinese (Traditional)< value="hr">Croatian< value="cs">Czech< value="da">Danish< value="auto" ed="ed">Detect language< value="nl">Dutch< value="en">English< value="et">Estonian< value="tl">Filipino< value="fi">Finnish< value="fr">French< value="gl">Galician< value="ka">Georgian< value="de">German< value="el">Greek< value="ht">Haitian Creole< value="iw">Hebrew< value="hi">Hindi< value="hu">Hungarian< value="is">Icelandic< value="id">Indonesian< value="ga">Irish< value="it">Italian< value="ja">Japanese< value="ko">Korean< value="la">Latin< value="lv">Latvian< value="lt">Lithuanian< value="mk">Macedonian< value="ms">Malay< value="mt">Maltese< value="no">Norwegian< value="fa">Persian< value="pl">Polish< value="pt">Portuguese< value="ro">Romanian< value="ru">Russian< value="sr">Serbian< value="sk">Slovak< value="sl">Slovenian< value="es">Spanish< value="sw">Swahili< value="sv">Swedish< value="th">Thai< value="tr">Turkish< value="uk">Ukrainian< value="ur">Urdu< value="vi">Vietnamese< value="cy">Welsh< value="yi">Yiddish<>< value="af">Afrikaans< value="sq">Albanian< value="ar">Arabic< value="hy">Armenian< value="az">Azerbaijani< value="eu">Basque< value="be">Belarusian< value="bg">Bulgarian< value="ca">Catalan< value="zh-CN">Chinese (Simplified)< value="zh-TW">Chinese (Traditional)< value="hr">Croatian< value="cs">Czech< value="da">Danish< value="nl">Dutch< value="en">English< value="et">Estonian< value="tl">Filipino< value="fi">Finnish< value="fr">French< value="gl">Galician< value="ka">Georgian< value="de">German< value="el">Greek< value="ht">Haitian Creole< value="iw">Hebrew< value="hi">Hindi< value="hu" ed="ed">Hungarian< value="is">Icelandic< value="id">Indonesian< value="ga">Irish< value="it">Italian< value="ja">Japanese< value="ko">Korean< value="la">Latin< value="lv">Latvian< value="lt">Lithuanian< value="mk">Macedonian< value="ms">Malay< value="mt">Maltese< value="no">Norwegian< value="fa">Persian< value="pl">Polish< value="pt">Portuguese< value="ro">Romanian< value="ru">Russian< value="sr">Serbian< value="sk">Slovak< value="sl">Slovenian< value="es">Spanish< value="sw">Swahili< value="sv">Swedish< value="th">Thai< value="tr">Turkish< value="uk">Ukrainian< value="ur">Urdu< value="vi">Vietnamese< value="cy">Welsh< value="yi">Yiddish
Detect language » Hungarian

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pimple
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Quote pimple Replybullet Posted: 30 September 2013 at 2:35pm
WIP

comments please!

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jalonso
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Quote jalonso Replybullet Posted: 30 September 2013 at 3:48pm
Originally posted by pimple

WIP

comments please!



Nice but it does not read as vast open space the way the BG is colored. Even if its a nebula or something big the canvas helping add to the sense of space seems to me a key this week :/
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Alex Pang
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Quote Alex Pang Replybullet Posted: 01 October 2013 at 3:25am
Wait is this some Hitchikers guide through the galaxy reference?
PS :(I'm in!)
PPS: (I'm going to edit the post later)
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randomboy2007
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Quote randomboy2007 Replybullet Posted: 01 October 2013 at 5:37am
Newest WIP :D
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Quote Altourus Replybullet Posted: 01 October 2013 at 6:45am
Originally posted by jalonso

Originally posted by pimple

WIP

comments please!



Nice but it does not read as vast open space the way the BG is colored. Even if its a nebula or something big the canvas helping add to the sense of space seems to me a key this week :/


I think he has a point, typically if you use a warm colour like red for an object in the foreground you want to use cold colours like blue for the background. Gives a larger impression of distance, at least that's what I've observed from more successful artists.
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Eggy
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Quote Eggy Replybullet Posted: 01 October 2013 at 8:15am
@randomboy2007 That looks a lot better now. :)
My WIP has reached stage 2:

Nebulae & other stuff coming soon. I know about the black outline being almost as dark as the background, I plan on removing it anyway.
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Quote Gamamoto Replybullet Posted: 01 October 2013 at 10:59am
Looks good !
Here is what I have so far :



Edited by Gamamoto - 01 October 2013 at 10:59am
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Quote jalonso Replybullet Posted: 01 October 2013 at 12:59pm
@Eggy, your lineart and comp are nice but seeing (gallery submission) your coloring choices you have hurt your piece, imo. Especially the yellow planet.
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Quote Jackaaaay Replybullet Posted: 01 October 2013 at 1:07pm
(Btw I'm randomboy just my newer accout) Wip:

Can't Decide which colour dolphin is better??




Edited by Jackaaaay - 01 October 2013 at 1:07pm
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Quote Eggy Replybullet Posted: 02 October 2013 at 1:33am
I tried to go for natural colors as much as possible, and also tried to use as less colors as possible; it eventually resulted in the narwhal and the planet sharing colors. When I looked at a complete image of a narwhal, it was ochre with splotches of darker ochre on its body, and due to wanting to use as less colors as possible, I had to make the planet and the narwhal share colors since I figured they‘re the only colors that fit for the planet.
So, what can I do about colors? :)
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Quote jalonso Replybullet Posted: 02 October 2013 at 5:55am
@Eggy, its not the colors its the pixel placement and coloring choices you've made. The dithering and fades stand out on their own in a way that it stands out from the design and take away focus from the creatures.
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Quote Eggy Replybullet Posted: 02 October 2013 at 8:29am
Oh, that. To be honest, I don't think I had an other choice than to dither without having to use more colors; I'd rather stay at the 15 color count. Is there anything else I could've done instead of dithering to get the desired result without adding more colors? :)
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Quote jalonso Replybullet Posted: 02 October 2013 at 9:14am
Eggy, you are only limited by yourself. Here there is texture dithering, cell shading, clustering, etc.
I'm not sayng to change anything I'm just pointing out that when the pixelling and pixel patterns stand out more that the design and art itself then that needs attention.
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Quote Eggy Replybullet Posted: 03 October 2013 at 8:09am
I had no idea what to do with the nebula (I tried but it didn't help much), but I did do a little change to the planet and I'm also providing the previous one for comparison:

I need comments on this; does the planet from the image on the left look better than the planet from the image on the right? I wanted to make it look like a gas giant...
EDIT: I figured out what do with the nebula, but I dunno if it was a good idea... replacing the left image with a new one.

Edited by Eggy - 03 October 2013 at 8:17am
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Quote ParkerBabyDiaperCompany Replybullet Posted: 03 October 2013 at 1:13pm
@Eggy

I'd lose all the dithering, personally. The transition in the background color occurs right near the animals. I think that hurts it. I'd keep the background a solid color. When working with outer space, the sun should really be evident as a lightsource and you could get some cool shadow effects going on.

Your original lineart with solid colors imo is much better visually than the current piece.


Edited by ParkerBabyDiaperCompany - 03 October 2013 at 1:14pm
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Quote RetroGamer Replybullet Posted: 03 October 2013 at 3:25pm


I'm new to this site and thought I would throw my hat in the ring (so to speak). Here is my work in progress. Still needs blending, dithering or AA, and some clean up. It's coming along though.


Edited by RetroGamer - 03 October 2013 at 3:26pm
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Quote Mrmo Tarius Replybullet Posted: 03 October 2013 at 5:29pm


O_O
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Quote sgtcrispy Replybullet Posted: 03 October 2013 at 10:03pm
Fleet of commerson's wip.
Will be animated.
Comments?
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Quote Chroso Replybullet Posted: 04 October 2013 at 4:35am


wryyy update

although I have a slight feeling of overkill
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Quote Zeuh Replybullet Posted: 04 October 2013 at 4:55am


Here's my take on it, WIP of course; still starring Night's palette, which I love!! Any advice? :3


Edited by Zeuh - 04 October 2013 at 4:55am
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Quote Catghost Replybullet Posted: 04 October 2013 at 8:54am
Originally posted by Zeuh


Here's my take on it, WIP of course; still starring Night's palette, which I love!! Any advice? :3



pff that's pretty awesome :) I suggest adding some transitional colors though, especially those blues. They seem a little jagged on the planet.
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Quote Zeuh Replybullet Posted: 04 October 2013 at 2:39pm
Thanks for the feedback, Catghost! :D I played a bit with AA, I should submit it in the evening \o\ 
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Quote RetroGamer Replybullet Posted: 04 October 2013 at 3:19pm


Here is likely what I will end up submitting. Ran out of time, but still pretty pleased.
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Quote cure Replybullet Posted: 04 October 2013 at 7:58pm
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Quote crozier Replybullet Posted: 04 October 2013 at 8:51pm
@RetroGamer- I like the background. But the pillow shading on the foreground might be a little too strong. It's rather distracting. Perhaps change the light source, slightly? So it no super backlit, giving that poor pillow shading effect.
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Quote failureboy Replybullet Posted: 05 October 2013 at 3:35pm
@cure, well played sir
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Quote RetroGamer Replybullet Posted: 06 October 2013 at 7:42am
@crozier - Thanks for the feedback. I noticed that after I had submitted. I should have spread it out more giving it more of a horizon appearance. Didn't notice this challenge until Wednesday so maybe I can get a better start on the next challenge. C'est la vie.
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Quote Alex Pang Replybullet Posted: 07 October 2013 at 12:32am
f**k it I didn't make it :/

EDit:


Version2:


Edited by Alex Pang - 07 October 2013 at 1:00am
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