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Noburo
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Quote Noburo Replybullet Topic: User Interface
    Posted: 31 July 2015 at 9:32am
Here is an important piece that no one has really worked on yet. User interface. Health systems, lives, menus/buttons, etc. A lot of this is pretty subjective, so I think having a few different interface sets wouldn't be a bad idea. Anyways, here is what I have been playing with as a main menu button system.

Open:

Stretch/Mouseover:

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Damian
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Quote Damian Replybullet Posted: 03 August 2015 at 1:19pm
I really like those animations.

While I do like this, I feel some of it is not in style with the other art assets. I think mainly because you're trying to fit detail into spaces there really shouldn't be, i.e the style is big, bold, and exaggerated(not talking about the text btw).

The parchment and the text is fine, don't change that, it's just the things on the sides.

Edited by Damian - 03 August 2015 at 1:20pm
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Harmonica!
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Quote Harmonica! Replybullet Posted: 04 August 2015 at 8:15pm
How about an interface based on the OPPatars?



It could come in a variety of colors too!

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BathMaster_2000
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Quote BathMaster_2000 Replybullet Posted: 29 August 2015 at 4:41am
well, why not both!
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