Job Offerings
 Pixel Joint Forum : The Lounge : Job Offerings
Message Icon Topic: [CLOSED] Top down resource management assets Post Reply Post New Topic
Author Message

Joined: 09 January 2014
Online Status: Offline
Posts: 44
Quote Golbez22 Replybullet Topic: [CLOSED] Top down resource management assets
    Posted: 02 December 2018 at 10:06pm
I'm toying with a few ideas and I want to start prototyping them.

I'm looking for two things a character and a tileset to test things with.

so I am looking for an artist to create a base sprite and some animations (depending on price it might be a few different base models as I have some ideas)

I have found a few references I can provide, but the artist can have free reign stylistically if I like the looks since I haven't laid that groundwork yet.

The only requirements which stem from the gameplay are that the perspective is 3/4 top down, and the character needs 8 directional movement. Oh and my preference is to hardcap it at 64x64 my sweet spot when I make stuff Is usually like 48x48

I don't have all features figured out yet so the animations I need are as follows (to give me some cover-all)
-run (this will probably be the main movement in the game)
-pick up object from the ground (probably will double as a crop planting/harvesting animation)
-swing over shoulder (mining is what I have in mind but could be used for drawing a weapon or casting a fishing pole)
-some sort of arm thrust (maybe punch, maybe stab, maybe really hard knock on door)
-talking (I want a little life in the down time so some sort of idle movement that conveys a conversation)
-sleep (this is probably a two parter with the going to the laying position and then the sleeping loop)
-fall to ground (this could be from combat, exhaustion, or whatever else may make you fold onto the ground)

I'll keep it as concise as I can and leave it there.

in case you are interested I'm thinking of making something which at its roots is kind of like Rimworld but actively co-op oriented, and where you can switch between gods eye view to manage stuff in broad strokes, or posses an avatar to more directly be in the world as a player.

-Payments will be via Paypal (we can discuss it on a per person basis, I plan to pay you fairly not asking for a handout)
-You can be credited in game or stay an anonymous freelancer your call
-please give me some basic info about yourself and a portfolio (I'm not looking for a company freelance) you can include rates or we can discuss that at a later date

Thank you for your consideration
IP IP Logged

Joined: 24 May 2018
Online Status: Offline
Posts: 3
Quote JayKnox Replybullet Posted: 03 December 2018 at 12:12pm
Hello there, I'm Jay Knox. I've been doing pixel work for the last 4 years and have plenty of experience making sprites, backgrounds, and tiles.

You can see my pixel and concept sketching portfolio here:

If you're interested, I can be most easily reached by email at jayknoxart [at]

Hope to hear from you, and best of luck with the game!
IP IP Logged

Joined: 15 March 2014
Online Status: Offline
Posts: 4
Quote itoaragon Replybullet Posted: 05 December 2018 at 3:55am

I'd be interested in this project :)

I'm Ito, pixel artist/2D generalist based in Seville, Spain, with 10+ years of experience.

My portfolio: Ito2dartist.

My contact info: itoaragon [at] hotmail [dot] com

Looking forward to know more about your project :)

IP IP Logged
Post Reply Post New Topic
Printable version Printable version

Forum Jump
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot delete your posts in this forum
You cannot edit your posts in this forum
You cannot create polls in this forum
You cannot vote in polls in this forum