On the trail of an outlaw...

On the trail of an outlaw...

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Pixel Art Details

On the trail of an outlaw...



user
Title: On the trail of an outlaw...
Pixel Artist: Darth Mandarb  (Level 10 Operative :: 17772 points)
Posted: 7/7/2011 20:48
Palette: 16 colors
Statistics:  7 comments    2 faves    0 avatars

The Story
Finding himself alone in the frontier at night, the dirt underfoot cracked from baking all day in the harsh western sun, the cowboy suddenly realized how alone he really was.  He knew the outlaw was out there, somewhere in the darkness.  He could almost feel the crosshairs honing in on his lantern's light...

I had fun working on this ... kept it to 16 colors (unusual for me!).  I wanted to add some details but everything I tried took away the sense of isolation.  Sometimes less is more?

EDIT: did a quick palette update to make the dirt more dirt-like (old version was more blue (I left it in the preview))


Weekly Challenge: AloneWeekly Challenge: Alone

Discussion

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user
Riva (Level 6 Commander) @ 8/22/2011 12:19

The idea is great, but i would put there some funny/black point. Like hes stumbled upon a godzilla footprint or the desperado is behind him.
I dont like the style very much though and the ground is plain wrong - not shaded.


user
Gabylouro (Level 1 Seaman) @ 8/5/2011 17:37

 Very cool!


user
Ambient (Level 6 Major) @ 7/8/2011 19:17

 Looks more like cobblestone than cracked dirt. A tree silouete against the stones- er, dirt, unintentional but leaving it-might help balance and convey the wilderness. At first look I thought it was some old London street.


user
jeremy (Level 11 Special Agent) @ 7/8/2011 00:10

The central composition might be part of this issue - you could try moving the figure down and to the left or right.

Dither isn't the best way to convey the fading-into-darkness effect either.


user
Ego (Level 6 Commander) @ 7/7/2011 23:44

Agreed. Some black is a nice use of negative space. This much black looks like an unfinished canvas. Personally, I'd crop to around 300x100 and center the light, but that might be a bit TOO conservative on the black.

As for the pixels, I'd do two things to it. I'd alter the shading to show a more stark contrast betweenlight and dark(probably by using less midtone and more highlights and shadows to define the form and better shwo how the lantern is the only light). The other thing would be to shift the colors, increasing the contrast of everything while dropping it's saturation. Another thing you may wish to keep in mind is how you highlighted the stones.You put the highlight as a line on the top of the stones, which makes the image seem a little flatter. Just think about the image in 3D terms, with the lamp hanging over it, not on at the top of the image.

If you'd like, I have an edit that illustrates what I'm trying to say. I won't post it without your permission though, so if you'd like to see it just ask :)


user
AsPic (Level 3 Sergeant) @ 7/7/2011 23:18

16 colors? Too much on my way.


user
Smilecythe (Level 5 Rokkyu) @ 7/7/2011 22:36

Too much empty space, trim some of that black.


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