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Title: Warrior
Pixel Artist: ThePixelKnight  (Level 1 Rookie :: 7351 points)
Posted: 12/4/2011 07:38
Statistics:  8 comments    2 faves    0 avatars

A couple of animations of the main character for a game I'm making, (it ended up looking like the main character in Bitmap Brothers Gods which wasn't my intention :( I may make some alterations). I would have made the background transparent but the helmet and axes blended into PJ's grey background. Let me know what you think. :)

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LordHannu (Level 3 Hatchet Man) @ 12/6/2011 00:52

please do give a massage when the game is done. =)


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Peelz (Level 3 Private Eye) @ 12/5/2011 04:32

 Nice. The walk is a little choppy, but its probably more of a framerate issue. It also reminds me of old-school arcade style animation like in Golden Axe.


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Thumbtacks (Level 2 Flatfoot) @ 12/4/2011 19:14

INFINITE AXES


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DawnBringer (Level 10 Maniac) @ 12/4/2011 13:47

You didn't have to remove it, just reverse it (after all he migth be walking in a dungeon lit by torches). Or have a quick one frame reflection at the axes top position.


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ThePixelKnight (Level 1 Rookie) @ 12/4/2011 11:46

I see what you mean, so I got rid of the specular movement, thanks again DawnBringer. :D


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DawnBringer (Level 10 Maniac) @ 12/4/2011 11:10

The walk is better. The specularities wouldn't move unless the angle of the blades change or resulting from a close lightsource...and then they'd move in the opposite direction (which I think will look nice).


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ThePixelKnight (Level 1 Rookie) @ 12/4/2011 10:51

Thanks DawnBringer :) I've had a go at correcting the walk, hopefully it's less moonwalk like. I've also added some light refecting on the axes as well, what do you think?


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DawnBringer (Level 10 Maniac) @ 12/4/2011 08:13

I was thinking "Gods" too :D... nice character, but since he doesn't lift his legs it looks like a moonwalk (or a very gay strut). How about a gleam on the axes when they reach their top positions? 


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Warrior avatars, Warrior icons, Warrior pixel art, Warrior forum avatars, Warrior AOL Buddy Icons

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