Metroid - origins

Metroid - origins

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Metroid - origins



user
Title: Metroid - origins
Pixel Artist: Mr_Hk_  (Level 5 Sniper :: 6531 points)
Posted: 2/20/2015 07:31
Palette: 66 colors
Statistics:  11 comments    48 faves    0 avatars

Another demake/mokup/tribute to the metroid legacy.
It's suppose to be some kind of post apo prequel.

Thanks to my previous dark soul piece, i've been much quicker on this one. Yet i still strugling with AA. I just don't manage to get a smooth yet crispy AA.

Any C&C are very welcomed.

Discussion

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user
andylittle (Level 9 Boss) @ 4/19/2015 00:11

I want to play it! Impressive


user
Lunch (Level 5 Detective) @ 2/24/2015 19:26

Hey, so I'll freely admit that I'm not super good at this stuff, but I tried to put something together to help explain.

https://dl.dropboxusercontent.com/u/58256916/SamusEG.png

So, IMO the problem with the legs/hips is that she's arching her back too far forwards and she looks like she might topple backwards. I've shifted her weight forwards so that more of it is on the front leg, with the back leg stabilising. This is also more in line with the SNES pose, which you mentioned you were referencing. I also moved her arms into a more comfortable position with the hand actually resting on the gun barrel isntead of her holding it awkwardly in the air.

I know my example still looks a bit off and is maybe more aggressive than you were going for, but hopefully it'll give you some ideas. Best of luck!


user
Mr_Hk_ (Level 5 Sniper) @ 2/24/2015 03:26

I ve struggle with the hips. The original pose is ... straight and stiff, kinda broom-in-da-basement, cuz it s a mecha suits i guess.
http://vignette1.wikia.nocookie.net/metroid/images/8/80/Samus_Metroid_Prime.jpg/revision/latest?cb=20100215034910

So i've tried to stay close from the SNES pose and add some instep. I feel like the huge shoulders are totaly breaking the balance and natural feel of it.
Would you have any advice on how to fix this ?
 


user
Mr_Hk_ (Level 5 Sniper) @ 2/24/2015 03:19

You're very right : i've messed up the choice of my values for the midtones.
i'll get better at it with practice i guess =)


user
Mr_Hk_ (Level 5 Sniper) @ 2/24/2015 03:17

Thanks !
And yeah, it would be so cool to see a new 2d metroid.


user
Lunch (Level 5 Detective) @ 2/24/2015 02:20

Cool mockup, although as mentioned the foreground could probably use some clarity. However, Samus' pose is VERY awkward..


user
Nether (Level 5 Captain) @ 2/23/2015 22:58

Really nice somber atmosphere and an awesome looking mockup. I really like it. My only gripe is that Samus and the UI could maybe pop-out a little more.


user
Zizka (Level 10 Operative) @ 2/23/2015 12:49

You kick ass sir. 


user
Squ4re idi0t (Level 2 Peon) @ 2/23/2015 09:01

This is/should be a game.


user
failureboy (Level 7 Assassin) @ 2/22/2015 06:25

Or just more 2d Metroids in general... 


user
Dokitsu (Level 9 Nidan) @ 2/20/2015 11:58

This is Supreme.
I wanna see super metroid with graphics like this...


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